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Verizon, in the keynote at the E3 virtual event focused on gaming, provided an update on how its 5G network is driving gaming.

The carrier, which partners in online gaming with Electronic Arts (EA), Dignitas, Riot Games and Team Liquid, said that its Mobile Edge Computing (MEC) infrastructure and 5G network allows games to be downloaded in seconds and enables data-intensive competition that formerly was viable only on consoles. These games now can be played in what Verizon says are “totally new, immersive ways.”

Verizon and Team Liquid are partnering to make in-person experiences more immersive, provide new ways in which fans can experience events and enable interaction live from events, Verizon said.

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A Dignitas NFT experience beta will enable 100 fans on the team’s social channel to receive NFT holograms of Dig’s Womens’ FPS team. The holograms can be viewed in augmented reality and will enable Dig fans to walk around the NFT and to snap photos with players’ holograms. The NFTs will be digitally signed by the players following the Game Changers Tournament to be held June 24-27.

Verizon also is working with EA to “explore solutions that will create the most dynamic player experiences” in EA’s Madden NFL Mobile, Verizon said.

“A powerful network is the foundation of the future of the gaming industry, and that network is Verizon 5G Ultra Wideband,” Verizon Chief Marketing Officer Diego Scotti said in a press release. “As we continue to work with our partners to build the future of the industry, we’re literally changing the game. 5G has massive implications for developers, esports teams and fans.”

On June 15, 2020, Verizon announced that it was the official 5G wireless and network service partner of the Riot Games’ League of Legends Championship Series. The agreement is for three years.

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