Counterfeit mobile phones and other IT products shipped globally had a value of some $143 billion as of 2013. Such goods are more likely to be counterfeited

VR awareness has risen sharply in a shot amount of time, thanks in large part to a major push over the holiday season. Attitudes about VR are also…

Smartphones lead tablets and laptops for online gaming use according to digital gaming research from from PayPal and SuperData. Almost 8 in 10 consumers

A virtual reality headset penetration forecast from IHS Markit calls for a bifurcation between lower-cost smartphone-based offerings and higher-end products

Internet-connected entertainment devices rose 11% since 2015. Gaming consoles are declining, while smart TVs are ascending as the primary…
