T-Mobile_AR_Poster

T-Mobile Expands Program Developing Applications for 5G AR Glasses

Three companies have joined a T-Mobile Accelerator program that focuses on building applications for augmented reality (AR) smart glasses.

The products will utilize the carrier’s 5G network and Qualcomm’s Snapdragon Spaces XR developer platform. Companies in the accelerator get the opportunity to work directly with T-Mobile engineers and business experts.

The three new companies and their offerings:

  • Foundry Six’s AREALM allows players to experience AR gameplay in the real world. Game options include player versus environment, player versus player, crafting and dungeon crawl encounters. The company is headquarter in Los Angeles.
  • Stops is a location-based platform that enables businesses and influencers to securely share locations with their customers/followers across the metaverse. The company is located in Tel Aviv.
  • weR is an AR/artificial intelligence platform for monetizing and optimizing retail spaces. The company is headquartered in New York City.

“5G and Augmented Reality have the potential to transform gaming, education, training, the way we communicate and so much more,” John Saw, the executive vice president of Advanced & Emerging Technologies at T-Mobile, said in a press release about the T-Mobile AR news. “With the T-Mobile Accelerator, we are partnering with the brightest developers and entrepreneurs to drive the 5G ecosystem forward and bring revolutionary new 5G-powered applications to life.”

In April 2021, eight companies joined the accelerator. They were Condense Reality, Everysight, Flow Immersive, Kai XR, Longan Vision Corp., Matsuko, Multicasting.io and Prisms of Reality.

Source: T-Mobile Press Release

Last November, T-Mobile became the exclusive 5G North American launch partner for the Qualcomm Snapdragon Spaces XR Developer Platform. The use of the product at the accelerator was announced at that time.

In May, T-Mobile said that six companies would participate in an initiative involving AR and the Qualcomm platform. They were Beem, Krikey, Mawari, Mohx-Games, Pluto and VictoryXR.

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