Cloud gaming developer OnLive is bringing its “console-class” games to tablets and smartphones with the launch of the OnLive app for tablet and mobile platforms. That opens up a fan base of some 500 million mobile devices that connect to the Web via Wi-Fi or mobile networks in the US and UK, the Palo Alto-based company announced this week.

OnLive launched its cloud-based gaming service for TVs, PCs and Macs in the U.K. in September. The game developer has so far adapted a growing library of 25 console-class games for touch-screen control, including Rockstar Games’ “LA Noire,” an award-winning title, as well as family games such as “LEGO Batman: The Videogame,” which OnLive is giving out free to anyone who downloads the OnLive mobile app.

Nearly all of OnLive’s 200 game titles can be played using the new Universal OnLive Wireless Controller, which is compatible with many tablets and smartphones, the company noted. The wireless adapter should be available in the U.S. and U.K. Friday, Dec. 9, according to OnLive Fans.com.

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Besides cross-platform, multi-player online game playing capabilities, OnLive’s built several social media features into its platform. These include “international massive spectating,” and “Brag Clip” videos, as well as chat and Facebook posting of videos, messages and achievements.

“Today marks a major milestone: OnLive is now delivering the latest, console-class, top-tier games-literally to your fingertips-on tablets and phones for instant, on-demand play anywhere, anytime,” said Steve Perlman, OnLive Founder and CEO.

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