Flurry: Time Spent On Mobile Apps Jumped 69% in 2016

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Moble app use continued on a growth path in 2016, and smartphone users spent a lot more time using them, according to the latest market data from Yahoo’s Flurry. Usage of individual apps increased an average 11 percent year-over-year in 2016, while the time spent...Learn More

IHS: Global Smartphone Base to Hit 6 Billion by 2020

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Smartphones and tablets now account for over 60 percent of all smart connected consumer devices, according to IHS Markit. That’s up from 17 percent in 2008. The market research provider predicts that the global smartphone base will rise from 4 billion in 2016 to more...Learn More

Broadband Economic Benefits: Study Finds Potential $11K Annual Savings

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Growing numbers of Americans are relying on Internet, and increasingly mobile broadband, connectivity to earn their livings. Broadband connectivity also offers numerous and varied opportunities for consumers to save money, and the Internet Innovation Alliance highlights the top 10 of them in a new study...Learn More

Study: Online News Consumption Beats Out Social Media as Top Activity

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The number of Americans who turn to online news consumption to keep up with current events continues to grow. Surprisingly, online news consumption beat out social media as Americans’ top online activity, according to a new Limelight Networks study. The number of Americans who reported...Learn More

CTA: Record 170 Million Have High-Tech Holiday Gift Purchase Plans

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Consumer electronics (CE) have consistently numbered among the most popular holiday gifts, and that’s expected to be the case this holiday shopping season as well. A record high number of U.S. consumers – 68%, or about 170 million people – intend to buy technology gifts...Learn More

Future of Retail: 31% Of Consumers Shop Online Once a Week or More

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Nearly one-third of U.S. consumers (31 percent) turn to the Internet at least once a week to shop, according to the third annual Walker Sands Future of Retail Study. Significant technological changes are taking place across the U.S. retail industry even as online shopping approaches...Learn More

Mobile Payment Preferences: Heaviest Users Are in Gen Z, Says GfK

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Young, Gen Z adults ages 18-24 are twice as likely to use mobile payments than the U.S. population as a whole, according to a new study about mobile payment preferences from GfK. Mobile payments account for just 3% of of all sales transactions in the...Learn More

Mobile Proximity Payment Forecast: Over 1 Billion Users by 2019

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Ovum has issued a bullish mobile proximity payment forecast. The category is the smallest segment of the mobile payments market, but the fastest growing, the research firm notes. The number of people worldwide using near-field communications (NFC) and other mobile proximity technology will mushroom from...Learn More

Smartphone Habits Survey: 17% Check Phone Upon Waking

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Americans have become a nation obsessed with mobile phones and multi-tasking, according to Deloitte’s fifth annual 2015 Global Mobile Consumer Survey. Americans in aggregate look at their smartphones 8 billion times a day. Furthermore, they’re doing so while engaging in an expanding variety of activities,...Learn More

Meeker’s Take on the Hottest Mobile Apps and Internet Sites

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Keeping up with new mobile apps and Internet sites, what they do and what’s popular is a daunting task. But one person who does a great job keeping on top of this is futurist Mary Meeker, who provided a wealth of valuable information about hot...Learn More

Samsung LoopPay Purchase Seeks Leg Up in Mobile Wallet Market

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Samsung yesterday afternoon said it has reached an agreement to acquire LoopPay, developer of mobile payment technology that converts existing point-of-sale (POS) terminals into contactless receivers. LoopPay’s approach to mobile payment has the potential to work with approximately 90% of existing POS terminals, the companies...Learn More

Flurry: Mobile App Usage Up 76% in 2014

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Mobile app usage continues to exhibit extraordinary growth, increasing 76 percent year-over-year in 2014, according to the latest market data from Yahoo’s mobile advertising platform provider Flurry. Defining app usage “as a user opening an app and recording what we call a session,” Flurry’s latest...Learn More

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